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The experience of the guild (being together, commenting on each others’ work, exchanging ideas, group creativity, role of master-student) is what makes such high creativity and quality happen and this is what I want to show my students through the guild experience (recreated in the classroom). This high quality and artistic experience comes from the feedback, encouragement, and stimulation a craftsman gets in the guild to inspire him to highest achievement. The lesson I have suggested is to recreate in the classroom the art work in the great hall of a medieval country house or castle through the guild experience. For it is this artistic achievement-social organization duality which really underlies the scope and purpose of this paper.
(Recommended for Art classes, grades 4-12; and Social Studies classes, grades 6-12)
Key Words
Renaissance Art Guilds Art History Crafts
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